Silent Hill 2: Restless Dreams
2/13/06
Sometime between now and summertime, a movie based on the "Silent
Hill" video game series is set to be released in theaters (the
posters are out now, and the picture of the little girl with no
mouth is effective), and realizing that I have never played one of
the games, I picked one up in the bargain bin for $10 and gave this
thing a roll.
"Silent Hill 2: Restless Dreams" is a lot like the "Resident
Evil" horror game series, save for a few changes. "SH2" is...
- Less violent
- Less interesting
- Less puzzle-driven
- Easier
- Shorter
- Much more difficult to actually see what the fuck you are
doing
In "SH2", you play as James, a guy that lost his wife to a fatal
illness three years ago. Prior to your involvement in the
game, James gets a letter in the mail from his dead wife, asking him
to come to Silent Hill, a strange place that is apparently deserted
save for a lot of zombies and a few whacked-out survivors.
Now, even though this wife is dead, James still decides
"You know what, fuck it--I'm just chillin' at home right now
anyway, why WOULDN'T I make a trip to this deserted town where there
are a bunch of vengeful zombies strolling around?"
and, wham, we've got a game. Most of the time, you wander
around time picking up items that solve puzzles, while
intermittently killing the aforementioned zombies with sticks,
handguns, and other assorted goodies. There are plenty of maps
around, and the plot basically drives you forward the whole time
without really giving you the chance to get lost, so most players
will get through the main game in about 10 hours (it took me 11).
But, while playing "SH2", I couldn't get the "Resident Evil"
games out of my head, because in terms of an experience, nothing
beats the first "RE" game for me...truly a scary atmosphere,
featuring a limited number of saves, the requirement to store items,
increasingly difficult baddies and a cool set of weapons.
That, and a truly fantastic ending, with a great end boss to top it
all off. Ahh, the good ol' days...hopefully, the "Silent Hill"
movie will be better than this business.
Rating: Rental
Feedback? Comments? Salma Hayek's digits?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!