Project Snowblind
2005
I picked this up on the cheap hoping for a good 10-hour shoot-'em-up
experience...uhh, no. First-person shooters don't come in a
more bland package than "Project Snowblind" because games usually
don't give you a game experience that is more devoid of story and
more lacking in differentiation from the pack of games currently on
the market.
You are Nathan Frost, bio-enhanced super soldier, once man, now
machine, thanks to upgrades that allow you to do things like raise
an electric shield, see through walls or shoot bursts of electricity
through your hands. This would be cool...IF it weren't such a
cakewalk to blow through enemy soldiers ("enemies" because their
leader is some crazed general bent on world domination for reasons
never really made clear to me) with your existing stock of weapons;
you can probably get through the whole game with just the shotgun
and the assault rifle, but with about 15 other weapons lying around
(and the need to cycle through all of them to get to the one you
really want), you can pick THEIR poison and light up soldiers, enemy
robots, spiderbots and other super soldiers with everything from
frag grenades to railguns.
The levels are your standard-issue walk hallway, open door, clear
two-to-five insurgents, repeat. There are so many health packs
lying around--not to mention "nano boosts", which allow you to
revive yourself completely as you lay dying on the floor, as well as
multiple save points--that I only had to repeat a whole level one
time (there are 18 levels). Even the game's last three levels
were kind of easy--should you ever beat a game's main boss on your
first try? Uhh, no.
Not so good, but at least "Project Snowblind" was fast.
Rating: Rental
Feedback? Comments? Salma Hayek's digits?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!