Full Spectrum Warrior
2004
I was pretty pumped about this game before it came out; it had
won an award at the previous year's Eł convention for Best War
Simulation, and I hadn't played any strategy games in a while that
had turned me on. Enter "Full Spectrum Warrior", a game that
was to redefine the interaction between the user and your onscreen
team of comrades, as you are tasked with commanding two four-man
units as they try to take down foreign militants in an Iraq-like
simulation game.
The game delivers on its premise--it's a tactical war game where
you are in charge of moving your two squads from waypoint to
waypoint, completing objectives and shooting at bad guys wherever
necessary. If more than one of your eight men gets shot, the
game automatically ends, so there is a learning curve that you are
either going to love or going to chuck your controllers over a few
times a session. The tough thing for someone like me is that I
like to be in charge of putting bullets into terrorists, so giving
the "open fire" or "cover Alpha team" commands is not nearly as
thrilling as it would be if the user was the one to be able to pull
the trigger. It ends up feeling more like a movie than I was
wanting.
For some people, that will be just fine. The graphics are
spectacular; the controls--especially the techniques behind moving
each fire team from one point of cover to another--is very cool.
The dialogue of the eight men in the game is just hilarious, and
thanks to an M rating, amazingly profane. I haven't heard the
f-bomb dropped this many times maybe ever; this rivals
"Grand Theft Auto:
Vice City" in terms of its harsh language. The dialogue
does help bring you closer to the action, and the level of immersion
when guys are yelling as they are being fired upon is almost like
being there (at least, that's what I would imagine, since I have
never really been "there").
I never really got into "FSW", though...I never really found
myself running home to play it more, so it went the way of the lost
and has now found itself sold to another guy via eBay. Hence,
the rating.
Rating: eBay
Feedback? Comments? Salma Hayek's digits?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!