"Rainbow Six: Vegas"
2/27/07
Even though there have been a dozen iterations of Tom Clancy
games in the "Ghost Recon" and "Rainbow Six" franchises, I am now on
my very first one: "Rainbow Six: Vegas" for the Xbox 360. And,
I must say--I will certainly buy more of these puppies going
forward, because I think I now own my favorite game on the system.
"Vegas" lets you command a Rainbow Six operative (I can't really
tell if I'm working as a SEAL, or a Special Forces guy, or a Delta
Force guy...it doesn't really matter in the scheme of things) as he
goes after a Mexican terrorist bent on world domination. Along
with two teammates, you take your three-man squad from the streets
of a Mexican village for two missions before you head to Las Vegas
for the rest of the game, after this terrorist takes her gun-happy,
well-funded enterprise to Vegas to take over the Strip and run her
operations from there. Using weapons from either your main
load or from the hands of dead bad guys, you move through a number
of scenarios to rescue hostages and eliminate threats while taking
cover and using the strategy of running your team to outflank Joe
Bad Guy.
The cover system in "Vegas" is slightly better than the one in
"Gears of War" in terms of functionality; it also just looks really
cool, as you take cover with one button and can peer over and around
it to blind fire or aim at bad guys while popping in and out of
cover. Like "Gears", you basically have to use cover to your
advantage in "Vegas"; running around shooting bad guys in the open
will get you killed often, even on the Normal difficulty setting.
(My co-worker Javier told me soon after I got the game never to play
it on Realistic; we're talking
take-a-bullet-to-the-shoulder-and-you-are-a-dead-man hard.)
The difficulty is good on Normal because you'll die a fair amount,
but once you figure out how to properly flank the bad guys, the game
has a nice satisfactory feel of things; you might find yourself
saying "Yeah, Mexican terrorists...you probably didn't see my boys
popping your snipers from that office in the northeast corner while
I was laying down a suppressing fire with my light machine gun on
your henchmen on the first floor...bitch" quite a bit. (At
least, I was.) Also, for maybe the first time in gaming
history, your computer-controlled teammates are quite useful for
clearing rooms, killing bad guys and helping you out; in other
words, rarely will you die because your teammates blew it, but you
will die often if you point your teammates in the wrong direction.
Multiplayer is even better than the single player campaign; there
are ten maps that are just the right size for team or individual
play, and with a mix of kill-the-other-team, CTF (capture the flag,
which in "Vegas" is "capture the other team's radioactive
canisters"), attack-and-defend and elimination modes, you will have
plenty to do. A ranking system allows for you to unlock
goodies for your online persona while steadily increasing in rank;
you can also design your character down to the face paint they wear
in battle and the color of their bandanas, type of camo and body
armor weight. Highly customizable, to say the least.
And, there's a new map pack about a month away, which will add some
maps plus two new modes of play, including a VIP mode where one guy
on the team is a non-soldier type who must be escorted to a safe
zone while under fire by the other team.
I have already logged two eight-hour, go-to-bed-at-4-AM sessions
during the work week; I've got to get this puppy out of my system!!
Rating: Opening Weekend
Feedback? Comments? Salma Hayek's digits?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!