"Battlefield: Bad Company"
4/19/09
The last "Battlefield" game I played,
"Battlefield 2: Modern
Combat", was pretty much dogshit. Electronic Arts and DICE
went back and retooled everything, right down to the very core of
the gameplay mechanics, and now we have a 7-10 hour first person
shooter that doesn't suck, has a decent (not great) online
component, a cool weapons system, and squad gameplay tied to four
soldiers who are in a hunt for gold in what appears to be a Middle
East-style romp through enemy territory.
Even though "Battlefield: Bad Company" is a bit dated now (over a
year old), it has the immediate status of "Rainy Day Killathon."
Buy it for $20 or rent it periodically and it does the work, because
when you dial up the volume on this thing, it feels like you are in
a virtual warzone, and the developers have made everything too loud,
too profane, and too explosive...in other words, just right.
You are a soldier named Preston, the new guy in a four-man unit
known as Bad Company. The Army sends you in first to
"investigate" combat zones, knowing full well that all you are going
to run into is trouble. That's okay, because with about 30
weapons at your disposal (including sniper rifles, automatic
shotguns, assault rifles and GPS transmitters that can call in air
strikes) and a seemingly limitless number of red barrels, red gas
tanks, red canisters and red drums that tower above buildings, you
have the chance to level the landscape on every stage. Things
get blow'd up real nice like in this game, and because your
teammates are always yelling for you to take cover, or when you make
headshots, or when they need help, or when they blow something up,
the combination of the chatter, explosions and rat-tat-tat make for
a funny living room experience. The single player is a bit
easy on normal, but I thought that was okay, because it kept me
focused on blowing shit up. There is a guilty conceit for you
to find gold stolen by smugglers but I wasn't as concerned with that
as I was to find every hidden weapon available in the game.
The online component--not to beat a dead horse, if the four of
you who read these game reviews will see--is not bad, but it sure
ain't "Call of Duty 4: Modern Warfare." It seems to take a
while to shoot an enemy player down (should it take four sniper
shots to take down anyone?) and the engine isn't as fluid as it is
in "COD4", but the vehicle combat is fairly well done and the class
system is what made the "Battlefield" games famous...and, that is
still cool here, with an unlock system that rewards sticktoituiveness. But the game formats kind of suck.
"Gold Rush" is the game's main format, which has defenders trying to
keep gold crates from exploding; this 16-on-16 format just doesn't
make me smile. The designers added "Conquest" back into the
mix because a) it doesn't suck, and b) it was the core of what
"Battlefield" games are about--holding capture points, earning
"tickets", getting to a ticket goal before your opponent. But,
there's a very small number of maps, and when you don't have a
vehicle on two or three of them, life really blows, because that's a
long walk for a player.
Overall, stick to single player and pop the game in every so
often for the thrill of live fire. Then go back to your
household chores.
Rating: $40
Feedback? Comments? Salma Hayek's digits?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!