Midnight Club
2004
Hey, if you like to play racing games, you can't really go wrong,
right? You pick up the controller, hope that the game moves
pretty fast and has a wide array of cars to drive, and that the game
is interesting enough that you'll want to play it again.
After playing games with a car lineup like "Gran Turismo 2" (500
cars) or after playing a game that has some good race elements, good
car selection and good sense of speed like the "Grand Theft Auto"
games of late, or even after playing games like "WipeOut", that do
an incredible job of giving you a good race, "Midnight Club" doesn't
have much new to offer. The elements in the story portion of
the game, where you have to race different rivals in town to beat
them and take their cars, are mildly interesting, but having an
upgraded car only helps you get back to par against better racers,
so getting new cars has almost no advantage. Worse, the
purported smack talking between your driver and rivals blows, and
there is no real satisfaction in beating each rival on your way to
the top.
There are two cities that you can race in, and the courses within
each city are fairly interesting...but, like all games of this type,
there is a shortcut on each course that needs to be found, and once
you do that, you're pretty much all done with it. Cars can't
really be upgraded the way they can be in games like the "GT"
series, taking away any unique traits that your car can have.
In short (really short), "Midnight Club" is a serviceable game,
but in the face of your other racing game options, it doesn't hold a
candle to the leaders in the series, or even games like "Project
Gotham Racing" on the Xbox. Oh well.
Rating: eBay
Feedback? Comments? Hot doughnut tip?
justin@bellviewmovies.com
Bellview Rating System:
"Opening Weekend": Buy
this game right away, and don't ask me any questions as to why
that's a good move. A game experience that will almost
guarantee repeated controller abuse, lots of ManScreaming and high
resale value, you will assuredly play this bad boy for months on end.
"$40": Usually
after games have been out for a while, they drop in price slightly,
or can be bought for slightly cheaper in combination with other new
games. Usually, that's about $40. You'll feel good
getting the game for this price, since it isn't quite
run-out-and-get-it-right-now good, but it has enough game in the box
for a few weeks' worth of enjoyment.
"eBay": This
game is not too bad, but you'd be better off buying it used from
either half.com or eBay. You also might let a friend buy this
game, let s/he beat it, and then try to buy it from them to make
them feel better. Yes, this does tend to feel like "Sloppy
Seconds."
"Rental": Like my
cousin Ron, you should always rent games that you aren't sure about
first, to make sure that your $50 is going towards something
worthwhile. For games in this category, this is the maximum
amount of money ($5) and/or time (3-5 days) you'll need to either
gain satisfaction from the game, or beat the game in its entirety.
Rental-rated games are also sometimes perfect for a weekend when you
are going to be at home on your ass, with some time to kill.
"Dogshit":
Games like this should have never been released. If you play
this game for any reason, you will regret every second of the
experience. Further, if you can get this game for free, don't
do it, because even for FREE, it will still be a negative experience
for you!